ChatWarden Escalation System
The ChatWarden escalation system progressively increases punishment severity for repeat offenders while maintaining fairness and predictability.
Progressive Punishment
System Overview
Score Calculation
Base violation scores are multiplied by escalation factors.
History Tracking
Recent violations contribute to escalation multipliers.
Time Decay
Violations expire after 24 hours, allowing player reform.
Configurable
All escalation parameters can be customized per server.
Escalation Formula
Mathematical Formula
How escalation multipliers are calculated
Final Score = Base Score × Escalation Multiplier Where: - Base Score = Violation Severity × Violation Weight × Special Modifiers - Escalation Multiplier = Base Multiplier + (Severity Factor × Sum of Recent Severities)
Configuration
Escalation Settings
Core escalation system configuration
escalation:
# Method: "count" or "severity"
calculation_method: "severity"
# Base values
base_multiplier: 1.0
severity_factor: 0.1
max_multiplier: 3.0
# Time decay
time_decay:
enabled: true
violation_expiry_hours: 24How It Works
Base Score Calculation
Step 1: AI Analysis
AI determines violation severity (1-5)
Step 2: Apply Weights
Severity is multiplied by violation weight
Step 3: Special Modifiers
Additional modifiers applied (e.g., 1.5× for spam)
Example:
Spam violation (severity 3): 3 × 0.5 (spam weight) × 1.5 (spam modifier) = 2.25 base scoreTime Decay System
Violation Expiry
Violations expire after 24 hours by default, providing several benefits:
• Keeps escalation relevant to recent behavior
• Allows players to "reform" over time
• Prevents permanent escalation
• Encourages positive behavior change
Configurable Expiry
time_decay: enabled: true violation_expiry_hours: 24 # Alternative configurations: # violation_expiry_hours: 12 # Faster decay # violation_expiry_hours: 48 # Slower decay
Punishment Duration Escalation
Mute Escalation
punishment_escalation:
mute:
- "10m" # 1st offense
- "30m" # 2nd offense
- "1h" # 3rd offense
- "3h" # 4th offense
- "6h" # 5th+ offenseTempban Escalation
punishment_escalation:
tempban:
- "1h" # 1st offense
- "6h" # 2nd offense
- "12h" # 3rd offense
- "1d" # 4th offense
- "3d" # 5th offense
- "7d" # 6th+ offenseChecking Escalation Status
Administrative Command
Check a player's current escalation status
/voxelai escalation [info|reset] <player>Usage:
• /voxelai escalation info <player> - Show escalation status
• /voxelai escalation reset <player> - Reset player's escalation
Info command shows:
• Current escalation multiplier
• Recent violations and their severities
• Violation severity sum
• Time until violations expire
• Next escalation threshold
Example Scenarios
First-time Spam
Base: severity 2 × 0.5 weight × 1.5 modifier = 1.5 Escalation: 1.0 (no history) Final: 1.5 × 1.0 = 1.5 Result: Warning
Repeated Toxicity
Base: severity 4 × 1.0 weight = 4.0 Escalation: 1.0 + (0.1 × 12 previous severity) = 2.2 Final: 4.0 × 2.2 = 8.8 Result: Tempban
Severe Violation
Base: severity 5 × 2.0 weight = 10.0 Escalation: 1.0 + (0.1 × 15 previous severity) = 2.5 Final: 10.0 × 2.5 = 25.0 Result: Permanent Ban
Best Practices
Monitor Escalation
• Regularly check escalation levels
• Look for patterns of abuse
• Adjust thresholds if needed
• Review repeat offenders
Fine-tuning
• Adjust severity_factor for faster/slower escalation
• Modify violation_expiry_hours for longer/shorter memory
• Balance weights for different violation types
• Test changes with historical data
Exemptions
• Use voxelai.chatwarden.exempt for staff
• Add trusted players to exempt list
• Consider context for false positives
• Review exemptions regularly